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Advanced [show]


Shedinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long gold crest kept up in a rat tail. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Shedinn Tiammanthyllish, Male Dragonborn Expert 10
Medium (6'8") Dragonborn, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1600 gp. Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His fur is brown and curly. His copper eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Sculptor and found it very stressful. He has set out to sabotage the competition.

Motivation: He wants revenge against giants; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Enemies. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Ethereal Plume, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Erky was born the youngest of three triplets. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and wants to raise his children well

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Family, Has a crush. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Erky Garrick, Male Gnome Paladin 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Myev Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a lot of dark rich colors, with gold accents. She has a long blonde ponytail with little hanging trinkets. Her eyes are brown.

Personality: She can speak with the recently deceased. She receives visions of the future at random moments

History: Sold as a small child to a slaver, Myev was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She left for the north, certain she would find work there.

Motivation: A deep hatred of gnolls; and wants a kiss

Ideals: Gifted. Bonds: Attractive, Mentor, Immigrant. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Myev Sheldon, Female Half-Orc Adept 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp.


Social Check DCs


Purban Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Shy, Disease, Insomniac. Bonds: Immigrant. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Purban Thorngage, Male Halfling Warlock 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 6 (-2)16 (+3)
Skills Religion +3, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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