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NPC Generator

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Advanced [show]


Maiathah Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear blue clothing when she does not wear armor. Her golden hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Dilettante for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a dilettante and was forced into it by her family

Flaws: Insomniac, Impulsive. Bonds: Job, Criminal record, Military, Family. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Maiathah Ariessus, Female Elf Commoner 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Finely wrought small gold bracelet (70 gp).


Social Check DCs


Vanchu Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a robe, a symbol of the four houses of cards around her neck, and a kukri on her belt. Her blonde hair is braided into rings. Her ears are large.

Personality: She will rave to anyone who will listen. She receives visions of the future at random moments

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Monk school at a young age so that she could practice her psionic talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanchu fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent mother

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Vanchu Roscoe, Female Half-Orc Monk 7
Medium (4'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +2

Possessions: Silver comb with moonstones (700 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her lavender fur is thinning but still full. Her ears are large.

Personality: She can speak with the recently deceased. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Right-Handed took refuge in the old dungeon and found the beat up kukri and armor she uses now. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Gifted, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Right-Handed On the Water, Female Tabaxi Cleric 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Vonana Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a lot of dark rich colors, with gold accents. She keeps her long brown hair kept up in a rat tail. She has brown eyes and a brown hat with a grey feather.

Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: When she was but 5 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She left for the east, certain she would find work there.

Motivation: Money/treasure; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Opinionated, Justice. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Vonana Trueanvil, Female Dwarf Monk 8
Medium (3'9") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Markosian Love, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries quarterstaffs. Her dark red hair, when down, is lengthy. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Markosian wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the west; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Religious. Occupation: Hunter

Voice: French accent

Attributes [hide]

Markosian Love, Female Tiefling Adept 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Deception +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. Jasper (80 gp).


Social Check DCs

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