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NPC Generator

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Advanced [show]


Eleanor Palomarez, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is knotted and matted. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A powerful necromancer made her what she is. She was an apprentice working in her mother's forge. She has achieved small success as a Weaver.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Eleanor Palomarez, Female Human Bard 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)10 (+0) 10 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is renowned for her bright brown dresses and hats. Her white fur, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Nimble grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Her religion dominates her actions; and many gnolls want her driven away

Flaws: Insane, Shy, Disease. Bonds: Religious, Adventurer, Enemies. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Nimble In the Wind, Female Tabaxi Cleric 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 84 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Nature +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: Peridot (30 gp). Peridot (30 gp). Smoky quartz (30 gp). Rock crystal (30 gp). Jade (100 gp).


Social Check DCs


Ootah Eastaughffe, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with small hat. She has slicked back silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Ootah Eastaughffe, Female Half-Orc Aristocrat 2
Medium (4'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 180 gp.


Social Check DCs


Orryn Beren, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His golden hair is braided into rings. He has several tiny amber earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Impeccable. Bonds: Rich, Religious, Nature. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Orryn Beren, Male Gnome Wizard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 19 (+4)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant, Terran, Orc
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 1 Minor magic item.


Social Check DCs


Aline Staurheim, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Aline was born the youngest of three triplets. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels the way she acts is they only way to get by in the world; and she's looking for her big break

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Aline Staurheim, Female Human Wizard 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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