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Beatrice Mitchell, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears a colorful flower in her blonde hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She plays an instrument quite well.

History: Born to a pair of adventurers, Beatrice grew up listening to her father's many stories. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Beatrice Mitchell, Female Human Commoner 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Torgga Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a sword on her belt, and she perpetually has her sword ready. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: The child of southern immigrants she idolized her father. While studying, she fell in love. They married and had a daughter. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Torgga never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: In love, Immigrant. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Torgga Bofdann, Female Dwarf Adept 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 88 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Stealth +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan, Goblin
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. Amethyst (50 gp). Amber (50 gp). Sard (60 gp). Jet (50 gp). Rock crystal (60 gp). Deep blue spinel (800 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arha Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'8" and muscular, this eastern woman wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. She wears her blonde hair down. She has several tiny emerald earrings on each ear.

Personality: Arha speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Arha Gresham, Female Half-Orc Warrior 11
Medium (4'8") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)6 (-2)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 150 pp. Rich purple corundum (700 gp). Azurite (8 gp). Amber (60 gp). Moonstone (50 gp). Iolite (50 gp).


Social Check DCs


Oppah Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue tunic with white highlights, and long blue pants that bunch up around her shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is unkempt and raggedy. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Oppah was born the youngest of three triplets. Oppah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and wants to raise her children well

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Slave, Family, Adventurer. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Oppah Garrick, Female Gnome Wizard 9
Small (3'0") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 22 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 60000 cp. Brown-green garnet (90 gp).


Social Check DCs


Right-Handed Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Laborer uniform. She keeps her yellow fur in a flapper bob. Her ears are large.

Personality: She is calm most of the time but flees social interaction. She plays an instrument quite well.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Right-Handed Of Passion, Female Tabaxi Cleric 3
Medium (4'9") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 20000 cp.


Social Check DCs

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