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NPC Generator

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Advanced [show]


Sapply Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his red hair down. He wears crescent spectacles with a black brim.

Personality: Sapply hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He is content; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Mundane. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Sapply Waggletop, Male Gnome Cleric 11
Small (3'2") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 41 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 400 gp. Aquamarine (1300 gp). Silver pearl (70 gp). Amber (70 gp). Zircon (30 gp). Golden yellow topaz (1300 gp). Chrysoprase (30 gp). Eye agate (15 gp). Red spinel (70 gp).


Social Check DCs


Dimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue clothing when he does not wear armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Dimble was born with his mother's beautiful face. A gifted student he started as a Apothecary, but he got bored and became a Painter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Secretive. Bonds: Attractive, Job, Enemies. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Dimble Wildwander, Male Gnome Wizard 6
Small (3'3") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 19 (+4)17 (+3) 9 (-1)16 (+3)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common, Gnome, Auran, Undercommon, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 7000 sp.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fonkin took refuge in the large cave and found the beat up rapier and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he seems to be bored by most things

Ideals: Disciplined, Professionalism. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Fonkin Pilwicken, Male Gnome Druid 11
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 400 gp. Alexandrite (1400 gp). Eye agate (5 gp). Onyx (60 gp).


Social Check DCs


Millicent Wilberforce, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long blonde hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Millicent hails from a village terrorized by dire rats. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and revenge

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Millicent Wilberforce, Female Human Bard 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp.


Social Check DCs


Zog Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Zog Branson, Male Half-Orc Warlock 3
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Magnifying glass.


Social Check DCs

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