Trey Yardley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear flannel. He wears his red hair up in a very large beehive style do. He has several tiny emerald earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Persistence. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 6000 sp.
Dynamic Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears pastel painted combat armor at almost all times. She has done her best to style her white fur to look like a famous performer. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Animals are drawn to her, and she is able to talk to them.
History: She comes from a rich southern family. Her necromantic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Moonstone (80 gp). Sard (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Snafû Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: Snafû hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Many illithids want him driven away.
Flaws: Insane. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp).
Geoffrey Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, violet, dusty cloak, marred by beers. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Adventurer, Geoffrey learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and sabotage a competitor
Ideals: Opinionated, Fighting. Flaws: Ugly, Addict, Forgetful. Bonds: Job. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 800 gp. Banded agate (15 gp). Violet garnet (500 gp). Sardonyx (70 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimmon Silence, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady silver eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Rimmon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant, Has a crush. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
Possessions: 7000 sp.
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