Perra Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears green trousers with yellow and grey striped suspenders. She wears various colorful collared shirts. Beneath her clothing is a huge mess of scar tissue. Her crest is rusty and very short. Her eyes are likewise red.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also hits on women, regardless of circumstances.
History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Perra and her spouse have recently divorced.
Motivation: She would like to get married and retire; and she is currently in port desperately looking for someone to get her out
Flaws: Secretive, Antagonistic. Bonds: Slave, Has a crush, Military. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Chenna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of southern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Fighting. Bonds: Criminal record, Immigrant. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 81 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (700 gp). Solid gold idol (700 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dentratha Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears baggy black pantaloons and a grey scarf. She has dyed her greying copper crest a little too much giving a sharp copper color. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also is a firm believer in the womanly ideal.
History: Born to a pair of adventurers, Dentratha grew up listening to her father's many stories. Dentratha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dentratha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Adventurer. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Auran, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 500 gp. Jasper (50 gp). White pearl (60 gp). Alexandrite (700 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is thinning but still full. She has gleaming, smiling blue eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with finding treasure.
History: She was born in the west. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and she feels threatened by others
Ideals: Athletic, Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1600 gp. Bloodstone (40 gp). Brown-green garnet (140 gp). Blue quartz (12 gp). Alexandrite (1000 gp). Jet (140 gp).
Rimple Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His moppish chestnut hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Athletic, Optimist. Flaws: Addict, Fearful. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. Black opal (400 gp). Black pearl (900 gp). Blue quartz (6 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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