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NPC Generator

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Advanced [show]


Adrie Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy yellow dress. She has wavy golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Adrie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Adrie was born with her mother's beautiful face. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Extrovert, Fighting, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Adrie Sandoval, Female Half-Elf Rogue 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Mumpena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. Her silver hair has been sun bleached extensively. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Mumpena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Mumpena's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: To protect her home; and she's repulsed by the pc

Ideals: Logical, Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Guardian. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Mumpena Folkor, Female Gnome Barbarian 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Sarai Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a white coat over a black low-cut shirt, and a Stetson hat upon her head. Her hair is chestnut and curly. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Sarai Goldfound, Female Halfling Adept 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Hrathy Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'5". She is wearing a tight white one piece outfit complete with pants, hood, and a cape, and her gloved hand is found clutching a hammer. Her hair, while still mostly blonde, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.

History: She got into the Locksmith business at a young age. When Hrathy reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Find a way to reverse the transformation of her brother; and she wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Adventurer, Job, Military, Family. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Hrathy Wentworth, Female Half-Orc Expert 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Andram Allure, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His dark red hair is knotted and matted. His eyes are silver.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Andram took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Andram Allure, Male Tiefling Ranger 3
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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