Jebeddo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan cloak and cross-gartered white stockings. His hair is short and white. His eyes, though not visible through his cowl, are gray.
Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting, Justice. Flaws: Impulsive, Disease. Bonds: Job. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.
Elegant Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is renowned for her bright brown dresses and hats. Her orange fur is long and unkept. Her eyes are a pleasant amber.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her absent mother
Ideals: Joker, Professionalism, Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
Purah Vice, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long blue hair is drawn into a two foot long braid. She has white eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Dilettante father left her crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Fighting, Athletic, Logical. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.
Trail In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She is typically in her Unemployed uniform. Her beige fur is braided into rings. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her divine abilities were realized during a raid on her village. She has set out to sabotage the competition.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Gifted. Flaws: Cynical. Bonds: Job, Attractive, Religious. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1500 gp.
Hatae Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She sports yellow clothing, slightly heavier than average wear. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are amber.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with a lost civilization.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Regain custody of her son; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Optimist. Bonds: Adventurer, Slave, Poor, Family. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Draconic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
