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NPC Generator

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Advanced [show]


Olrok Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His white hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic, Fearful. Bonds: Slave, Mentor. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Olrok Branson, Male Half-Orc Rogue 16
Medium (5'5") Half-Orc, Chaotic Good (CR 16)
Armor Class 13
Hit Points 98 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +8, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +5

Possessions: 700 pp. Blue quartz (7 gp). Freshwater pearl (7 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Brown-green garnet (70 gp). Malachite (7 gp). Freshwater pearl (7 gp). Carnelian (70 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). Emerald (600 gp). Black opal (600 gp). Lapis lazuli (7 gp).


Social Check DCs


Halimath Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan tunic with blue highlights, and long white pants that bunch up around his shoes. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Poor, Religious. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Halimath Lathalas, Male Elf Commoner 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arjhan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, he is not a threatening figure. His black crest is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: Arjhan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Poor, Family. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Arjhan Hashphronyxadyn, Male Dragonborn Druid 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Hecat Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her purple hair is braided into rings. Her black eyes dart from person to person to random spaces in the air.

Personality: Hecat is depressed about a lot of things. She tends to be a nihilist. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hecat took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: Further expansion of business; and to be a actor again

Flaws: Depressed. Bonds: Rich, Attractive, Nature, Job. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Hecat Loyalty, Female Tiefling Barbarian 6
Medium (6'2") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Moonstone (70 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears professional attire. His left leg appears badly burned and disfigured. His gray fur is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: Quick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Quick was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Military. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Quick Fang, Male Tabaxi Rogue 12
Medium (6'3") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 89 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills Athletics +7, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +4

Possessions: 3000 gp. Tiger eye turquoise (14 gp). Golden yellow topaz (200 gp). Chrysoprase (60 gp).


Social Check DCs

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