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NPC Generator

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Advanced [show]


Rolf Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet small hat and violet clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. During his travels, Rolf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rolf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rolf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Tiefling people; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Justice. Flaws: Disease, Racist. Bonds: Criminal record, Adventurer. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Meliamne, Male Half-Elf Expert 8
Medium (5'4") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 18 (+4)10 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 60 pp. Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs


Prâk Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He sports a long white beard, and similarly colored long hair. His green eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Prâk will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prâk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert, Persistence, Fighting. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Prâk Wedgwood, Male Half-Orc Aristocrat 6
Medium (5'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 8 (-1)6 (-2)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gnarsh Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'5", this man dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. This violet eyed northerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Bonds: Attractive, Poor, Job. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Gnarsh Braxton, Male Half-Orc Ranger 16
Medium (6'5") Half-Orc, Neutral Evil (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +8, Intimidation +7
Senses Passive Perception 13
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 300 pp. White pearl (110 gp). White pearl (110 gp). Moonstone (40 gp). Chrysoprase (40 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). Malachite (12 gp). Smoky quartz (40 gp). Carnelian (40 gp). Brown-green garnet (110 gp). Star rose quartz (40 gp). Alexandrite (1200 gp). Tiger eye turquoise (12 gp). Chrysoprase (40 gp). Red-brown spinel (110 gp). Obsidian (12 gp). Star ruby (400 gp). Malachite (12 gp). Freshwater pearl (12 gp). Deep blue spinel (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Norkruuth Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His crest, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are gold.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Norkruuth was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and wishes to resurrect an old love

Ideals: Justice. Bonds: Rich, Job, Attractive, Criminal record, In love. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Norkruuth Norixius, Male Dragonborn Sorcerer 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1800 gp. Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown cloak and cross-gartered white stockings. She wears her brown hair down. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Marastyr studied abroad. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Shy, Forgetful, Racist. Bonds: Adventurer. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Fighter 11
Medium (4'1") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 18000 sp. Banded agate (4 gp). Star ruby (1000 gp). Emerald (1000 gp). Rose (70 gp). Moss agate (4 gp). Zircon (70 gp). Coral (90 gp). Jasper (70 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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