Syllin Aloro, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a blue suit. Her black hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious woman she believes everything happens for a reason. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She seems to be bored by most things; and regain custody of her son
Flaws: Mundane. Bonds: Religious, Rich, Attractive, Family. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 37 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Amethyst (110 gp). Amber (110 gp). Alexandrite (1200 gp). Lapis lazuli (6 gp). Red spinel (110 gp). Tourmaline (110 gp). Banded agate (6 gp). Eye agate (6 gp). Hematite (6 gp). Red-brown spinel (110 gp).
Dynamic Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his brown robe and has his sickle always slung over his shoulder. His fur, while still mostly black, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Tanner again; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Nimble Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his pastel robe and has his bow always slung over his shoulder. His red fur is long and unkept. He has copper eyes.
Personality: Eccentric and domineering, Nimble will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30000 cp. Onyx (60 gp). Chalcedony (60 gp).
Drifting Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Mortician. She wears a colorful flower in her white fur. She has gleaming, smiling copper eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the north to a Mortician, Drifting learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Mortician for the past few years.
Motivation: Expand her business.
Ideals: Optimist, Athletic. Bonds: Job, Immigrant, Attractive. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Orc
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp. Aquamarine (800 gp). Red garnet (120 gp). Hematite (10 gp). Coral (120 gp).
Quilla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She wears a simple tan robe with black stripes complete with hood. Her long red hair is drawn into a two foot long braid. Her amber eyes dart from person to person.
Personality: Quilla is depressed about a lot of things. She tends to be a nihilist. She is able to make almost anything out of random pieces of junk.
History: The child of eastern immigrants she idolized her father. Her necromantic abilities were realized during a raid on her village. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. She hasn't told them the truth, but wants to settle down with them.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants to get laid
Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Has a crush, Criminal record. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 15000 cp.
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