Eloise Yeardley, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her skin is also unnaturally pale. Her auburn hair is well kept. She is baby faced.
Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of illithids once and for all.
History: A powerful brothel owner made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Flaws: Ugly, Impulsive. Bonds: Enemies, Mentor, Rich. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Hamil Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Regain custody of his son; and meet up once more with his childhood friend
Ideals: Fighting, Impeccable. Bonds: Rich, Adventurer, Family. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 45 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. 1 Minor magic item.
Crampernap Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His white hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He loathes his own lifestyle; and he is greedy
Ideals: Gifted. Flaws: Antagonistic, Hedonist, Depressed. Bonds: Rich. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 40 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Violet garnet (500 gp). Obsidian (4 gp). Alexandrite (500 gp).
Shivering Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her pastel robe and has her scimitar always slung over her shoulder. She carries a battered ceremonial dagger and tarnished scimitar as well. Her small hat is riddled with cuts and holes. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.
History: Shivering was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: Malachite (13 gp). Peridot (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.
Thiala Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is physically well-built. Her silver hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A powerful wizard made her what she is. When Thiala reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thiala fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of giants.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Mentor, Military. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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