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Advanced [show]


Raam Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair, while still mostly red, has prominent grey streaks. His eyes are black.

Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Nothing but the best is good enough for him; and regain custody of his son

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Raam Sage, Male Tiefling Aristocrat 3
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)17 (+3) 9 (-1)19 (+4)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. His moppish red hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Morkral was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Morkral's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Morkral Strakeln, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)6 (-2) 10 (+0)8 (-1)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Deep blue spinel (900 gp). Alexandrite (900 gp). Malachite (9 gp). Blue quartz (9 gp). Emerald (1100 gp). Onyx (50 gp). Fire opal (1100 gp). Sard (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a tan tunic with black highlights, and long violet pants that bunch up around her shoes. Her brown hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a minor phobia of water and hates getting wet.

History: Her father raised her in a mountain cabin. Cursed with vampirism at a very young age, Xanaphia has worked very hard to control her curse. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others.

Ideals: Athletic. Flaws: Ugly, Disease, Fearful. Bonds: Nature, Immigrant. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Xanaphia Erenaeth, Female Elf Monk 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)12 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Gargax Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has dyed his greying copper crest a little too much giving a sharp copper color. His eyes are likewise red. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Bowyer in town.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Gargax Mohradyllion, Male Dragonborn Paladin 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Aquan, Terran
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50 pp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Syllin Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow, dusty cloak. Her white hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Syllin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Syllin. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Syllin Elsing, Female Half-Elf Warrior 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)7 (-2) 13 (+1)7 (-2)
Skills Athletics +0, Survival +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Star ruby (400 gp). Golden yellow topaz (300 gp). Obsidian (9 gp).


Social Check DCs

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