Margery Blakeley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female dresses in grey turtlenecks beneath a brown coat with black slacks. She is tall, broad shouldered and powerfully built. Her brown hair is well kept. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the south. She believes the world needs to unite to get rid of giants once and for all.
History: She was born at the edge of vast forest. She moved from fad to fad and when she turned 15 she discovered music. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many giants want her driven away; and someone believes her a fraud
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Makaria Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a black armored body suit, with a simple yellow line shooting up and back down. Her silver hair is smooth and relatively long. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a Mercenary, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Joker. Bonds: Family, Poor, Adventurer. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 3200 sp.
Mella Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. Her brown hair is singed and shortened. Her ears are large.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and her religion dominates her actions
Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Religious. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Criella Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large black mantle and cape that has been intricately interwoven into her grey robe. Her dark red hair is slicked back into a classic pompadour. Her eyes are silver and catlike.
Personality: She is very quiet and rarely speaks above a whisper. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Bowyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. Jasper (40 gp).
Daar Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver crest is drawn into a tight pony tail with a dagger scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. She is a ruthless business woman, a trait she acquired from her father.
History: Daar was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has money and likes to spend it; and to be a locksmith again
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
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