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Advanced [show]


Vadania Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a well pressed and immaculate suit (or dress). Her blonde hair is cut jaggedly and amateurishly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Vadania wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Disciplined, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Vadania Hanali, Female Half-Elf Ranger 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills History +5, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Loopmottin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt, she is not a threatening figure. Her silver hair is long and unkept. Her gray eyes peer out from beneath her broad blue hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Further she is a bit of a stoner and is frequently out of it.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Loopmottin has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Addict, Disease, Insomniac. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Loopmottin Pilwicken, Female Gnome Fighter 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Zanna Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright silver hair. This gray eyed northerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business; and wants a kiss

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Zanna Gummen, Female Gnome Ranger 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 3 Tanglefoot bags.


Social Check DCs


Modean Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He is physically well-built. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His silver eyes are slightly larger than normal.

Personality: Modean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is harsh and unforgiving.

History: Born in the west to a Unemployed, Modean learned a great deal about his mother's area of expertise. Modean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: To be a Scribe again; and a strong sense of loyalty to elven people

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Modean Anger, Male Tiefling Druid 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 800 sp.


Social Check DCs


Bathin Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length purple hair. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Born in the north his family was never financially stable. His mother was a soldier and died while he was still young. Bathin was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Poor, Military. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Bathin Horror, Male Tiefling Rogue 9
Medium (5'7") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 70 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Intimidation +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: Alexandrite (1400 gp). Moss agate (5 gp). Rose (80 gp). Rhodochrosite (5 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp).


Social Check DCs

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