Frouse Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His small hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 127 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 19 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran, Undercommon, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Black velvet mask with numerous citrines (180 gp).
Gynnie Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a white shirt with thin blue vertical stripes and green pants, marred by sweets. Her silver hair is unkempt and raggedy. She has a dull look in her blue eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.
History: Gynnie was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She ran away from her former home and has been making her living as a Fisher for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to unite with her brother
Flaws: Ugly, Addict. Bonds: Poor, Job, Family. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 13)
Armor Class 15
Hit Points 56 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Tiger eye turquoise (14 gp). Violet garnet (1600 gp). Jasper (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a pastel wide-brimmed hat and pastel clothes. Her white fur is still thick. Her yellow eyes are passionate and lively.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She always tries to repair and not replace. It was this mentality that drove her into the Crown-heir business.
History: Gale was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To end her boredom; and sabotage a competitor
Ideals: Passionate, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 35 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 190 pp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Balimaar Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Mentor. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 50 pp.
Fargrim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.
History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 87 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon, Giant, Aquan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled electrum ring (7000 gp). An abacus with copper, silver and gold markers (100 gp). A necklace of small pink pearls (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Solid gold idol (200 gp). Silver chalice with lapis lazuli gems (100 gp). Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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