Emeny Everly, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her eyes are green and she is always smoking a pipe.
Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She comes from a rich southern family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for her; and further expansion of business
Ideals: Philantrophist, Impeccable. Bonds: Job, Religious, Rich. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 32 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Tiaathque Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. She wears her auburn hair up. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is skeptical of what others tell her and is slow to trust.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their son. She worked as a Shipwright, and she later adopted a second son.
Motivation: She wants nothing more than to rejoin the army; and marry her sister to traveling adventurers
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Military. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Hirrathak Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky black painted plate armor. He keeps his silver crest in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Sellsword business at a young age. He worked as a nervous Sellsword and found it very stressful. He then took over the family business and is one of the better Sellsword for hire.
Motivation: To be a Seamstress again; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Justice. Flaws: Insane. Bonds: Job. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. Eye agate (9 gp). Jade (80 gp). Zircon (50 gp).
Nadarr Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His blue crest, when down, is lengthy. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Nadarr was born the youngest of three triplets. Nadarr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nadarr decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Regain custody of his son; and he has passion for adventuring and risk
Ideals: Fighting. Bonds: Attractive, Guardian, Adventurer, Family, Criminal record. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 10)
Armor Class 8
Hit Points 82 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
Possessions: 12000 sp. Violet garnet (600 gp). Chalcedony (20 gp). Eye agate (12 gp). Chrysoberyl (80 gp). Red-brown spinel (80 gp). Aquamarine (600 gp). Blue quartz (12 gp).
Fallthra Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. She has wavy chestnut hair. She has gleaming, smiling violet eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born the only child of a wealthy merchant. She moved out west to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.
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