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NPC Generator

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Advanced [show]


Travok Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, grey, dusty cloak. His long black hair is drawn into a two foot long braid. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: Travok was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a layabout and was forced into it by his family

Ideals: Joker, Gifted. Flaws: Impulsive, Insane. Bonds: Family. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Travok Eversharp, Male Dwarf Druid 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs


Callie Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized red coat. Her hair is red and very short. Her gray eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also has developed a complete distrust of the Spy profession.

History: She got into the Assassin business at a young age. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Wants to work out more often; and to be a spy again

Ideals: Philantrophist, Athletic. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Callie Greenbottle, Female Halfling Wizard 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)18 (+4) 17 (+3)12 (+1)
Skills History +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Undercommon, Celestial, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 300 gp. Banded agate (7 gp). Fiery yellow corundum (1300 gp). Black pearl (900 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Nordak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Nordak lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted arcane powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Family, Rich. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Nordak Silveraxe, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 47 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 8 (-1)7 (-2)
Skills Performance +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (40 gp).


Social Check DCs


Quick In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black fur is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Brewer. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. She ran away from her former home and has been making her living as a Brewer for the past few years.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Quick In Woods, Female Tabaxi Cleric 2
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Joan Beitz, Female Human [Permalink]

Personal [hide]

Description: This western woman wears an entirely grey suit with white socks and a vest with buckled shoes. Her clothes are grease stained in places. Her blonde hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her religion dominates her actions.

Ideals: Passionate. Flaws: Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Joan Beitz, Female Human Paladin 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs

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