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Advanced [show]


Karash England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His golden hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: Karash was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Karash took refuge in the large cave and found the beat up crossbow and armor he uses now. He became a Seamstress soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Opinionated, Gifted. Bonds: Attractive, Job, Nature. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Karash England, Male Half-Orc Barbarian 8
Medium (5'5") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)8 (-1) 8 (-1)7 (-2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His red hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Halander studied abroad. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Philantrophist, Gifted, Logical, Athletic. Bonds: Family. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Halander Stoutman, Male Halfling Druid 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair has been sun bleached extensively. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harbek is combative with any and all who dare try his patience in the slightest.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Justice. Bonds: Attractive, Mentor, Military. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Harbek Trueanvil, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. Onyx (80 gp). Golden pearl (60 gp). Red-brown spinel (60 gp). 1 Half-Plate.


Social Check DCs


Drogo Vance, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is singed and shortened. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Drogo was raised in a hard working conservative environment. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Drogo's mother didn't care for him much, and the feeling was mutual. He became a Barber soon after.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Vance, Male Human Monk 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. 2 Tanglefoot bags.


Social Check DCs


Skamos Still, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant gold.

Personality: Overbrimming with self-confidence, Skamos isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Impeccable, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Skamos Still, Male Tiefling Druid 8
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 8 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 5 (-3)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +6, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Ignan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 20000 cp. Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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