Avelina Thackeray, Female Human [Permalink]
Personal [hide]
Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. She has moderate length chestnut hair. Her violet eyes are passionate and lively.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Greedy, Addict, Disease. Bonds: Attractive, Rich. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Dean Crawford, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He has a dull look in his blue eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.
History: His mother raised him in a mountain cabin. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Optimist. Flaws: Hedonist. Bonds: Nature. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2000 gp. Tiger eye turquoise (9 gp). Deep green spinel (110 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.
Caramip Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is generally well dressed albeit a few years behind the times. She keeps her long white hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Caramip was born with her mother's beautiful face. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Caramip began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north; and someone believes her a fraud
Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Rock crystal (60 gp). Malachite (10 gp). 1 Half-Plate.
Chad Milton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Chad will drive conversation. Energy wise he seems alert and responsive.
History: Sold as a small child to a wizard, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and to pay off his debts
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 6 (-2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Heian Floshem, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Religious, Mentor, Rich. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 600 sp.
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