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Advanced [show]


Uthemar Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan costume with the symbols of luck on his torso. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 6 years old his parents immigrated from the east. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Uthemar Galanodel, Male Elf Barbarian 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 pp. Jet (140 gp).


Social Check DCs


Grom Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears rags and sports a simple walking cane. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Grom was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: Regain custody of his daughter; and wants his loneliness to end

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Poor, Has a crush, Family. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Grom Marley, Male Half-Orc Wizard 12
Medium (5'6") Half-Orc, Lawful Good (CR 12)
Armor Class 9
Hit Points 36 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 6 (-2)4 (-3)
Skills Insight +2, Performance +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Golden yellow topaz (300 gp). Banded agate (5 gp). Moonstone (80 gp). Black opal (900 gp). Tourmaline (120 gp).


Social Check DCs


Antrara Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest and prefers pastel and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. She wears her silver crest down. Her red eyes peer out from beneath her wide-brimmed green hat.

Personality: While she acts the brute, she is far gentler than she would appear. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was raised in a plains tribe. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antrara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and she wants revenge against giants

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Antrara Zzzxaaxthroth, Female Dragonborn Druid 11
Medium (6'3") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 95 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)9 (-1) 9 (-1)12 (+1)
Skills Medicine +3, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his glaive. He is an epitome of beauty. He has moderate length auburn hair. He has gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: Gerard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his writing dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Gerard Ramsay, Male Human Cleric 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 16 (+3)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 sp. 1 Simple lock.


Social Check DCs


Seddit Severity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on her belt. She wears a wide-brimmed hat to cover her moderate length chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to loving parents in a slum to the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Justice. Bonds: Adventurer, Poor, Job. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Seddit Severity, Female Tiefling Warrior 5
Medium (5'8") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 90 pp.


Social Check DCs

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