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NPC Generator

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Advanced [show]


Grigi Law, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is blonde and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Flattery will make her almost putty in your hands.

History: She was born to a criminal king-pin and mafia family She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: She feels that her past leaves her morally obligated to help; and she is currently in port desperately looking for someone to get her out

Flaws: Selfish. Bonds: Rich, Criminal record, Slave, Adventurer. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Grigi Law, Female Half-Orc Expert 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 12 (+1)6 (-2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in an above average manner. Her hair is chestnut and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Gynk hails from a village terrorized by orcs. While studying, she fell in love. They married and had a son. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Enemies, In love. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gynk Langley, Female Half-Orc Bard 6
Medium (4'8") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 12 (+1)5 (-3)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp.


Social Check DCs


Shava Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of crossbows on her belt, each one with a emerald on the hilt. She wears a feathered hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She likes to make people angry or surprised. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Shava lived on a farm with her father, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Shava Burrows, Female Half-Elf Monk 3
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Randal Everleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has styled his white hair well, parting it to the right. His eyes are likewise green. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Immigrant, Attractive, Rich. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Randal Everleigh, Male Human Paladin 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 pp. White pearl (100 gp).


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" eastern man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his rapier. He has a long white beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Adventurer. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Fargrim Gorunn, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)13 (+1) 11 (+0)7 (-2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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