Tervaround Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a moderate pudge and is not very fit. She wears a colorful flower in her golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a hateful person. She taunts others and blames them for her problems. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a Crown-heir, her father struggled to pay the bills. Her divine abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 sp.
Yurgunn Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her scythe always slung over her shoulder. She has slicked back brown hair. She has a dull look in her hazel eyes.
Personality: Aggressive, abrasive, and angry, Yurgunn embodies much of what other species detest in the Dwarves. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Yurgunn was born with her mother's beautiful face. Through the years after Yurgunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Yurgunn's mother didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC; and she loathes her own lifestyle
Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Attractive. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
Geoffrey Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His hair is auburn and curly. He has several tiny opal earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's father didn't care for him much, and the feeling was mutual. During his travels, Geoffrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Geoffrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Geoffrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Human compassion; and he wants to meet his childhood hero
Flaws: Antagonistic, Disease, Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 5000 sp. Moonstone (60 gp). Violet garnet (300 gp). Aquamarine (300 gp).
Savaran Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her rusty crest has been sun bleached extensively. Her red eyes lackadaisically let the world flow into them.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She always tries to repair and not replace. It was this mentality that drove her into the Brewer business.
History: Savaran hails from a village terrorized by illithids. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of illithids.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 76 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 150 pp. Citrine (40 gp). Aquamarine (1500 gp). Blue star sapphire (1500 gp). Jasper (40 gp). Violet garnet (1500 gp). Moonstone (40 gp).
Shágflak York, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is bald on top and has large auburn tufts of hair around his ears. This green eyed southerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the south. His childhood dream was to be a Bricklayer, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.
Motivation: Many goblins want him driven away; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
