Elama Nailo, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long black hair kept up in a rat tail. Her violet eyes are slightly larger than normal.
Personality: She is overprotective of those who hire her services. She is lazy, self-centered, vain, and jealous.
History: A powerful necromancer made her what she is. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is terrified, and will act out of fear; and to clean up the streets
Flaws: Selfish, Fearful. Bonds: Guardian, Mentor. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Osah Deft, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Her hair is red and very short. Her red eyes are passionate and lively.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered north to less war torn lands. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Military. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 cp.
Azdûsh Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears bulky white painted plate armor, and sports empty pouches on his belt. His hair is blonde and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Azdûsh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Azdûsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Marry his sister to traveling adventurers.
Ideals: Optimist, Gifted. Bonds: Family, Enemies. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 5 (-3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Bloodstone (60 gp).
Phelaia Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses well, typically a more casual-formal manner. Her white hair is slicked back into a classic pompadour. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born into a rich family. Her first spouse was a Bounty Hunter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Regain custody of her daughter.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 75 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Sylvan, Giant
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 800 gp. Coral (100 gp). Onyx (60 gp). Golden yellow topaz (300 gp). Peridot (60 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. He has a small bristly mustache and wavy golden hair. His brown eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: Oskar lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently he has begun working with bootleggers and crooks.
Motivation: To unite with his brother.
Flaws: Ugly. Bonds: Poor, Guardian, Immigrant, Family, Criminal record. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1 Minor magic item.
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