Aerdeth Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Shy. Bonds: Mentor, Rich. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: White pearl (60 gp). Violet garnet (1100 gp). Hematite (15 gp). Alexandrite (1100 gp). Peridot (80 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.
Gubu Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.
History: When he was but 4 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Celestial
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 6000 sp. Citrine (20 gp). Blue quartz (15 gp). Rock crystal (20 gp). Carnelian (20 gp). 1 Everburning torch. 1 Antitoxin. 3 Alchemist’s fire. 2 Thunderstones.
Roland Kirby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and red. He has a dull look in his amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Roland hails from a village terrorized by brigands. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of brigands
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Enemies, Criminal record. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Oppleby Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe. He has styled his golden hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. Oppleby was born on a far eastern island where he grew up under the tutelage of his father, an expert Glassblower. He left for the east, certain he would find work there.
Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Bonds: Guardian, Immigrant, Adventurer. Occupation: Glassblower
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Mella Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a yellow cloak and cross-gartered grey stockings. Her auburn hair is braided into rings. Her eyes, though not visible through her cowl, are blue.
Personality: Calm and collected, she is a well trained Barber. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful brothel owner made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Barber job and began her own company from there.
Motivation: To be a Shipwright again.
Flaws: Ugly, Fearful. Bonds: Job, Mentor, Military. Occupation: Barber
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 360 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
