Jacoba Rodney, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears tight fitting clothing which further accentuates her frame. Her auburn hair is cut short. She has gleaming, smiling blue eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with finding treasure.
History: She was born in the east, but her parents moved at a very young age to the south. A freak accident while working with her Baker mother left her crippled. She is searching for what she claims is her rightful reward.
Motivation: A rival would like her out of the picture; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 70 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 1600 gp.
Vonbin Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears just a brown suit, and sports empty pouches on his belt. His golden hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Shy, Lazy. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 63 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Silver chalice with lapis lazuli gems (40 gp). 1 Minor magic item.
Williamina Dalton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a faded coat and loose pants complete with wide-brimmed hat. Her moppish brown hair is in a traditional bowl cut. Her eyes are a pleasant green.
Personality: This woman loves singing and to teach people singing more than just about anything. She is lazy, self-centered, vain, and jealous.
History: Williamina was born in the west. At a young age she loved to build and create. Through the years after Williamina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Williamina's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Williamina and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and a deep hatred of giants
Ideals: Artistic, Persistence. Flaws: Selfish, Antagonistic. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp.
Azzakh Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly shields and pickaxes. His bronze crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east his family was never financially stable. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 61 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 19 (+4) | 10 (+0) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common
Attacks Melee +10 / 4d6+5, Ranged +9 / 4d6+4, Grapple +5
Possessions: 3000 gp. Rhodochrosite (5 gp). Moonstone (70 gp). Blue quartz (5 gp). Moonstone (70 gp). Moss agate (5 gp). Bloodstone (70 gp). Chalcedony (70 gp). Bloodstone (70 gp). Malachite (5 gp). 1 Medium magic item.
Gimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with white pants, and he perpetually has his pickaxe ready. He wears his white hair up. He has gleaming, smiling violet eyes.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Job, Attractive. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!