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NPC Generator

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Advanced [show]


Silgre Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a long, black, dusty cloak. Her red hair is lengthy and is close to two feet long. She has amber eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a criminal king-pin and mafia family Her father was a soldier and died while she was still young. Silgre was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Military. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Silgre Wellington, Female Half-Orc Commoner 6
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 14 (+2)7 (-2)
Skills Nature +2, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Black star sapphire (1600 gp). Obsidian (16 gp). White opal (1600 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern woman wears a well pressed and immaculate suit (or dress). Her fur is short and white. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Carpenter, who enjoyed hunting, Pelt was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Mercenary for hire.

Motivation: Further expansion of business.

Ideals: Athletic. Bonds: Attractive, Job, Religious, Nature. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Pelt In Woods, Female Tabaxi Monk 16
Medium (4'9") Tabaxi, Chaotic Good (CR 16)
Armor Class 10
Hit Points 37 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)12 (+1) 14 (+2)17 (+3)
Skills Athletics +8, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +6

Possessions: 7000 gp. Alexandrite (1400 gp). Eye agate (4 gp). Star ruby (600 gp). Deep green spinel (130 gp). Black opal (600 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Obsidian (4 gp). Malachite (4 gp). Fire opal (600 gp). Iolite (20 gp). Jasper (20 gp). Fiery yellow corundum (600 gp). Freshwater pearl (4 gp). Hematite (4 gp). Amber (130 gp). Deep blue spinel (1400 gp). Blue quartz (4 gp). Bloodstone (20 gp). Rock crystal (20 gp).


Social Check DCs


Nalral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear flannel. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Nalral Goblinbane, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)18 (+4) 10 (+0)8 (-1)
Skills Religion +6, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Goblin, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Silver comb with moonstones (100 gp).


Social Check DCs


Andram Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is purple and curly. His silver eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Andram embodies much of what other species detest in the Tieflings. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Andram lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Family, Has a crush. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Andram Faith, Male Tiefling Warrior 7
Medium (5'8") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)18 (+4) 5 (-3)13 (+1)
Skills Investigation +7, Medicine +0
Senses Passive Perception 7
Languages Common, Ignan, Aquan, Undercommon, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bryseis Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. Her silver hair, when down, is lengthy. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.

History: When she was but 6 years old her parents immigrated from the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.

Motivation: She has money and likes to spend it.

Ideals: Gifted, Professionalism. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Bryseis Destiny, Female Tiefling Wizard 3
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)18 (+4) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 20000 cp.


Social Check DCs

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