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NPC Generator

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Advanced [show]


Oloric Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Oloric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Bonds: Attractive, Military, Enemies, Rich. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Oloric Bigtoe, Male Dwarf Ranger 7
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. Jet (40 gp). Chrysoprase (80 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs


Senteq Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Senteq was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter.

Ideals: Joker, Optimist. Bonds: Attractive, Family. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Senteq Folkor, Male Gnome Barbarian 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 4000 cp. Obsidian (16 gp). Banded agate (16 gp). Golden pearl (50 gp).


Social Check DCs


Helja Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fitting clothing which further accentuates her frame. She has dyed her greying golden hair a little too much giving a sharp golden color. Her violet unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and she uses money and sex appeal to get what she needs

Ideals: Justice. Flaws: Disease, Insane. Bonds: Attractive, Family, Rich. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Helja Goblinbane, Female Dwarf Adept 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)6 (-2)
Skills Performance +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp.


Social Check DCs


Avelina Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a warhammer on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her chestnut hair is matted, messy, and big. Her fierce brown eyes like to dwell on things.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Adventurer. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Avelina Sherman, Female Half-Elf Warrior 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drusilia Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has a penchant for wearing a ring with an oversized jet on her left hand. She keeps her red hair in a pixie cut. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the north to a Bookbinder, Drusilia learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Bookbinder like her father before her.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Drusilia Rothenel, Female Elf Commoner 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 0 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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