Oskar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy red hair. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Oskar was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Banker for hire.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Fighting. Bonds: Rich, Job, Immigrant. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Lapis lazuli (7 gp).
Ildrex Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing colorful clothing, dressed as a Sage. His crest is gold and curly. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Ildrex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Sage for hire.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. Blue diamond (4000 gp). 1 Minor magic item.
Richard Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. His hair is always cut to a buzz. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to be a bellfounder again
Ideals: Justice. Bonds: Religious, Rich, Job. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Senteq Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan Stetson hat and tan clothes. His black hair is greasy and uncared for. He has brown eyes and a tan hat with a grey feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now mingles about in high society.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to half-elven people
Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Immigrant, Rich. Occupation: Courier
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 sp. 1 Minor magic item.
Mozikth Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Layabout uniform. His brass crest is long and unkept. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mozikth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mozikth. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Addict. Bonds: Job, Family, Criminal record. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp.
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