Aym Murder, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her brown hair in a flapper bob. Her eyes are red and catlike.
Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Spy profession.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Artistic. Bonds: Rich, Job, Nature, Adventurer. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Pearl Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears tattered old clothes. Her clothes are grease stained in places. She has shaved her head bald. Her amber eyes are slightly larger than normal.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to loving parents in a slum to the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Pearl grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pearl. Recently she has begun working with bootleggers and crooks.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Shipwright
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt.
Jezean Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear flannel. She keeps her silver crest in a pixie cut. Her red eyes lackadaisically let the world flow into them.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by illithids. Jezean was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She wants revenge against illithids; and revenge
Ideals: Athletic. Flaws: Greedy. Bonds: Enemies, Rich, Nature. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Koeth Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a long brown beard with little hanging trinkets. His blue unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Koeth was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Military. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp. Eye agate (13 gp). Aquamarine (1600 gp).
Zook Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears a top hat to cover his moderate length black hair. His violet eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Zook's homeland. Zook decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 8 years.
Motivation: Sabotage a competitor; and he's attracted to the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!