Oriel Richie, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no hair. She is baby faced.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Joker, Optimist. Flaws: Ugly, Mundane. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Robbie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. She wears her white hair down. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. She also is a firm believer in the womanly ideal.
History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Robbie and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 78 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 10000 sp. Tiger eye turquoise (6 gp). Smoky quartz (60 gp). Black pearl (600 gp). Fiery yellow corundum (800 gp). Red spinel (160 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item.
Qemuel Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Sellsword. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small plains village. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp.
William Tickle, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a grey suit, violet shirt, and grey tie. He has a red handlebar mustache and slicked back red hair. His amber eyes peer out from beneath his broad grey hat.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Greedy. Bonds: Has a crush, Criminal record, Nature. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Donaar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He sports green clothing, slightly heavier than average wear. He has red crest. His red eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Donaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: Tabaxi compassion; and he's repulsed by the pc
Flaws: Antagonistic, Addict, Racist. Bonds: Military, Adventurer. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 47 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 280 pp. Rock crystal (80 gp). Rhodochrosite (4 gp). Carnelian (80 gp). Peridot (80 gp). Deep blue spinel (1600 gp). 1 Minor magic item.
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