Cloak Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His clothes are grease stained in places. He has white fur. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the south. Cloak was born on a far southern plains where he grew up under the tutelage of his mother, an expert Masseuse. He left for the south, certain he would find work there.
Motivation: To protect his home; and an old rival family wants him found
Ideals: Opinionated. Flaws: Forgetful. Bonds: Poor, Immigrant. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 12000 sp. Golden yellow topaz (1600 gp). Peridot (70 gp). Peridot (70 gp). Rose (70 gp). Moss agate (8 gp). Sardonyx (70 gp). Rhodochrosite (8 gp). Banded agate (8 gp). 1 Minor magic item.
Right-Handed Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He has dyed his greying yellow fur a little too much giving a sharp yellow color. This copper eyed northerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.
History: His mother raised him in a mountain cabin. He found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record, Nature. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 5 (-3) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Oriel Copeland, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She wears just a brown suit. She wears a colorful flower in her auburn hair. Her green eyes are slightly larger than normal.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Soapmaker
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 3000 sp. Deep green spinel (140 gp). Pink pearl (140 gp). Chrysoberyl (140 gp). Blue sapphire (1000 gp).
Hamil Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His long golden hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a brothel owner, Hamil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Hamil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hamil's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels threatened by others; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Selfish, Fearful. Bonds: Mentor. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 70 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Orc
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2600 gp. Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan Beitz, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears grey painted combat armor at almost all times. Her whole body is exceptionally muscular. Her hair is cut close to her head. Her violet eyes dart from person to person to random spaces in the air.
Personality: She exudes charisma. She is a tour de force of persuasion. Joan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Hedonist. Bonds: Immigrant, Attractive, Rich. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp.
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