Tree Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur is greying and her face has many wrinkles. Her eyes are blue and she is always smoking a pipe.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has built up a small fortune and can afford her own way.
Motivation: To be a Bricklayer again; and she is greedy
Ideals: Logical. Flaws: Mundane. Bonds: Rich, Job, Criminal record. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright blonde hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Beloril was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Athletic. Bonds: Job, Adventurer, Military. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 50 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Violet garnet (1200 gp). Jade (120 gp). Sardonyx (40 gp). Iolite (40 gp). Violet garnet (1200 gp).
Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Blacksmith, but he was a colossal failure. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Bonds: Enemies, Job, Military. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
Kriv Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely green suit with brown socks and a vest with buckled shoes. His copper crest is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a wizard, Kriv was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying sister.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Greedy, Fearful. Bonds: Mentor, Adventurer. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Naivara Firahel, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple tan robe with red stripes complete with hood. Her hair is cut close to her head. Her eyes are amber and she is always smoking a pipe.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in a small mountains village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Actor soon after.
Motivation: She is unsatisfied with her job; and further expansion of business
Flaws: Forgetful, PTSD. Bonds: Attractive, Job, Nature. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
