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Advanced [show]


Kite Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His lavender fur is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. Kite was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Courier. He left for the east, certain he would find work there.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Has a crush, Immigrant. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Kite Moon, Male Tabaxi Rogue 5
Medium (5'8") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. He has wavy brown fur. His copper eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small plains village. Five liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Addict, Secretive. Bonds: Nature. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Five Of Ale, Male Tabaxi Expert 12
Medium (6'2") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 67 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Perception +7, Performance +5
Senses Passive Perception 15
Languages Common, Celestial, Druidic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His red hair is knotted and matted. He has gleaming, smiling violet eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Kelter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Kelter Brightmoon, Male Halfling Monk 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Portia Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She tends to wear a red poncho over her likewise colored trousers and shirt. She wears her auburn hair up. Her amber unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Portia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Philantrophist, Artistic. Flaws: Disease. Bonds: Nature. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Portia Thistletop, Female Halfling Fighter 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Faral Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Half-Elven culture. Energy wise she seems alert and responsive.

History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy

Ideals: Professionalism. Flaws: Racist. Bonds: Rich, Criminal record, Job. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Faral Netyoive, Female Elf Commoner 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Citrine (30 gp). Tourmaline (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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