Drenna Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her auburn hair. Her eyes are likewise brown.
Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Lazy. Bonds: Attractive. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 900 gp. 4 Antitoxin.
Rangrim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He wears a small hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 106 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 20 (+5) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Sylvan, Auran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +6
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mugrunden Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, green cloak. His rusty crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Ugly, Secretive, Disease. Bonds: Poor, Criminal record. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 38000 sp.
Mormo Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. His red eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.
History: Born in the west to a Blacksmith, Mormo learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Bonds: Criminal record, Job, Enemies. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 29 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 800 gp. Peridot (50 gp). Violet garnet (200 gp). Zircon (50 gp). Sardonyx (50 gp). Smoky quartz (50 gp).
Ar-Gul Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He is portly but not overly obese. His red hair is still thick. He has green eyes and a white hat with a grey feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ar-Gul took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.
Motivation: Retire the richest man in the south; and he feels kind of lost in life
Ideals: Disciplined, Gifted. Flaws: Addict. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2800 gp. 1 Minor magic item.
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