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NPC Generator

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Advanced [show]


Azza Muse, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy black pantaloons and a brown scarf. She wears a colorful flower in her chestnut hair. Her eyes are likewise silver.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Azza and her spouse have recently divorced.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Azza Muse, Female Tiefling Druid 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 50 pp.


Social Check DCs


Namfoodle Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and has the majority of his body covered in plate. He wears a Stetson hat to hide his balding. His eyes are brown and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Mundane, Selfish. Bonds: Rich. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Namfoodle Wildwander, Male Gnome Aristocrat 13
Small (3'4") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 100 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 19 (+4)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Orc, Druidic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (30 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a crush on the local Healer; and she would like to get married and retire

Flaws: Addict. Bonds: Rich, Nature, Immigrant, Has a crush. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Drenna Denholm, Female Half-Orc Warlock 14
Medium (6'4") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 70 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Rich purple corundum (500 gp). Black pearl (1600 gp). Zircon (20 gp). Deep green spinel (140 gp). Onyx (20 gp). Sardonyx (20 gp). Banded agate (14 gp). Amber (140 gp). Red garnet (140 gp). Fiery yellow corundum (500 gp). 1 Medium magic item.


Social Check DCs


Trynnicus Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting black shirt and pants. He keeps his long scarlet crest kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trynnicus was born the youngest of three triplets. After coming to the age of reason, Trynnicus took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trynnicus was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Enemies, Job. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Trynnicus Xephyrbahnor, Male Dragonborn Ranger 7
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)15 (+2) 9 (-1)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in red turtlenecks beneath a black coat with violet slacks. She wears a Stetson hat to cover her moderate length white hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a small toy that she constantly fidgets with.

History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Thea Reedfellow, Female Halfling Monk 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)11 (+0) 7 (-2)15 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 80 gp. Moss agate (4 gp).


Social Check DCs

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