River Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His red fur is matted, messy, and big. He wears an eyepatch.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Farmer and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Emerald (1000 gp). Bloodstone (40 gp).
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. Her fur, while still mostly white, has prominent grey streaks. Her eyes are likewise copper.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sun lived on a farm with her mother, near the main road leading to a nearby town. Sun abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Bonds: Rich, Adventurer, Family, Enemies. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 5 (-3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. Deep green spinel (160 gp).
Whurdred Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a moderate pudge and is not very fit. Her white hair is long and unkept. Her amber eyes dart from person to person to random spaces in the air.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted druidic powers by her dying brother.
Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Fighting, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 26 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 20 (+5) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 130 gp. 1 Masterwork Common Melee.
Jane Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is skeptical of what others tell her and is slow to trust.
History: When she was but 6 years old her parents immigrated from the west. Jane liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the west; and her religion dominates her actions
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Immigrant, Nature. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Vorka Chatham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her white hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She was born in the north. She was taken as a slave by a traveling circus and forced to perform She left for the north, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and halfling compassion
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Immigrant, Slave. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 45 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: Red-brown spinel (130 gp). Aquamarine (1600 gp). Red garnet (130 gp). Amethyst (130 gp). Banded agate (7 gp). Rhodochrosite (7 gp).
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