Odo Bradford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak, and he perpetually has his quarterstaff ready. He keeps his black hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Criminal record, Adventurer, Family. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Brown-green garnet (160 gp). Iolite (80 gp). 3 Smokesticks.
Uthemar Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is a Lamia in disguise. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice, Persistence. Bonds: Guardian, Adventurer. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Grigi Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light white in addition to tight pants. She is portly but not overly obese. She has moderate length golden hair. Her eyes are a pleasant gray.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Flattery will make her almost putty in your hands.
History: Grigi was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Revenge; and expand her business
Ideals: Joker. Flaws: Selfish. Bonds: Job, Nature, Enemies. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. White pearl (100 gp). Deep blue spinel (1100 gp). Obsidian (13 gp). White pearl (100 gp). 1 Minor magic item.
Hupe Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He is bristling with hidden weapons, mostly clubs and morningstars. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hupe was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Criminal record, Military. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 96 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. An abacus with copper, silver and gold markers (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.
Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak, and he perpetually has his whip ready. His head has been shaved. His thin eyebrows rest above his beady hazel eyes.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Barendd was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Blue quartz (10 gp).
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