Theriatis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amber on his left hand. His tied-back hair is red. His green unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Half-Orc culture. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Sailor business at a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: Expand his business; and balancing his hectic life and new sailor responsibilities is difficult
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Rich, Job. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Silver pearl (40 gp). Deep green spinel (40 gp). Red-brown spinel (40 gp).
Uzza Doom, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She wears her blue hair down. Her eyes are a pleasant silver.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Uzza and her spouse have recently divorced.
Motivation: Revenge; and she has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Slave Trader
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Aust Holimion, Male Elf [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. He has a moderate pudge and is not very fit. His black hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Aust was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently the stress of being a Merchant has made it difficult for him to sleep.
Motivation: He wants to get laid; and he's in love
Ideals: Persistence, Logical. Flaws: Insomniac. Bonds: Job, Has a crush. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 18 (+4) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Druidic, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Silk rope. 1 Masterwork Musical instrument.
Margery Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver hair is singed and shortened. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of brigands once and for all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She's looking for her big break; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 74 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Goblin, Druidic, Aquan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 500 pp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A necklace of small pink pearls (4000 gp). A small bag of saffron. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Old masterpiece painting (800 gp). Finely wrought small gold bracelet (60 gp). 1 Medium magic item.
Veloptima Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a long, tan, dusty cloak. She is an epitome of beauty. Her red hair is heavily combed to the right. She has blue eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Mason business.
History: She was raised in a mountains tribe. Veloptima was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Veloptima decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has decided she is irredeemable.
Ideals: Persistence. Bonds: Attractive, Nature, Criminal record, Guardian. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
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