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NPC Generator

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Advanced [show]


Trey Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Cartwright. He has a moderate pudge and is not very fit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: He was born at the edge of vast forest. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Flaws: Racist. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Mori, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Habor Gift, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. He wears his black hair up. His gold eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Fortune-teller, who enjoyed hunting, Habor was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Expand his business; and many giants want him driven away

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Job. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Habor Gift, Male Tiefling Ranger 5
Medium (5'2") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)13 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His broad hat is riddled with cuts and holes. His amber eyes peer out from beneath his broad tan hat.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cockaby's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Cockaby Cobblelob, Male Gnome Ranger 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Zephan Care, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears light armors faded through time and improper care. He wears a wide-brimmed hat to hide his balding. His red eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a giants raid, leaving Zephan alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Insane. Bonds: Enemies. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Zephan Care, Male Tiefling Barbarian 3
Medium (6'6") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Yurgunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey armored body suit, with a simple white line shooting up and back down. Her red hair is kept up in a ponytail inside a top hat. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Sold as a small child to a wizard, Yurgunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Cynical. Bonds: Job, Mentor, Slave. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Yurgunn Torunn, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp. 1 Breastplate.


Social Check DCs

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