Cockaby Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with blue highlights, and long yellow pants that bunch up around his shoes. He keeps his black hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.
History: Cockaby lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Body Guard and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his brother to traveling adventurers; and to be a seamstress again
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 80 gp.
Merla Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair, while still mostly black, has prominent grey streaks. Her hazel eyes are slightly larger than normal.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Athletic. Bonds: Job, Criminal record, Adventurer, Has a crush. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnoll, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp. Pink pearl (40 gp).
Naeris Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. His long auburn hair is drawn into a two foot long braid. His eyes are likewise amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments
History: He was born into a rich family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1900 gp. Golden yellow topaz (1300 gp). Eye agate (9 gp). Moonstone (60 gp). Tiger eye turquoise (9 gp). Deep green spinel (70 gp). Amber (70 gp). Golden pearl (70 gp). Pink pearl (70 gp). Hematite (9 gp). Bloodstone (60 gp).
Beloril Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his long black hair kept up in a rat tail. His gray eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the south, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.
Motivation: Money/treasure.
Flaws: Shy. Bonds: Attractive, Rich, Family, Immigrant. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 72 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Giant, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 320 pp.
Lorilla Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and pastel handkerchief worn on her left side. Her skin is fair and her fingers are delicate and long. Her hair is long and brown with streaks of golden, and is pulled back with small tan clips. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She believes the world needs to unite to get rid of goblins once and for all.
History: Sold as a small child to a wizard, Lorilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered west to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by goblins. Lorilla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Expand her business; and balancing her hectic life and new blacksmith responsibilities is difficult
Flaws: PTSD. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 320 gp.
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