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NPC Generator

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Advanced [show]


Arannis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely tan suit with brown socks and a vest with buckled shoes. His hair is long and blonde with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast island. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Arannis Mystralath, Male Elf Rogue 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. Chalcedony (80 gp). Jet (150 gp). Blue sapphire (600 gp).


Social Check DCs


Quarion Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and is renowned for his bright violet suits and hats. His right leg appears badly burned and disfigured. His white hair is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. One day when Quarion was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Quarion was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.

Motivation: To unite with his sister; and doesn't want to be a weaver and was forced into it by his family

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Quarion Fasharash, Male Half-Elf Sorcerer 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 14 (+2)7 (-2)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Gold music box (1000 gp). Large well-done wool tapestry (200 gp). A delicate brass dragon egg (60 gp).


Social Check DCs


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Charles Van Es, Male Human Expert 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 4 Holy water.


Social Check DCs


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his chestnut hair up. He is very pretty but has cold, dead eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He then took over the family business and is one of the better Tanner for hire.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Pallabar Nackle, Male Gnome Bard 13
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 63 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 400 pp. Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Thea Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears suspenders and white workpants. Her shirt is green, and she wears a heavy white leather apron most of the time. She is muscular with a powerful set of arms. Sporting a golden mohawk this woman's hair draws a lot of attention. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Thea was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Thea Bigheart, Female Halfling Adept 10
Small (2'9") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 2400 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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