Lidda Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a red collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. Her violet unseeing eyes seem to look past you.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the north to a Bounty Hunter, Lidda learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 sp. 1 Masterwork Light steel shield.
Dayereth Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears a violet shirt with thin brown vertical stripes and yellow pants, and his gloved hand is found clutching a shortspear. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Tim Mitchell, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His blonde hair is heavily combed to the left. His blue eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was always a brilliant, if unscrupulous mind. Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp.
Manea Creed, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is dressed in earthy colors with a green and red handkerchief worn on her right side, she is not a threatening figure. She wears a colorful flower in her brown hair. Her eyes, though not visible through her cowl, are gold.
Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich eastern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult.
Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 100 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
Possessions: 10000 gp. Pink pearl (130 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). White pearl (130 gp). Citrine (30 gp). Black pearl (1000 gp). 1 Medium magic item.
Crampernap Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He is bald on top and has large brown tufts of hair around his ears. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Crampernap was born on a far southern desert where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things.
Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Immigrant. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 47000 sp. Alexandrite (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
