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Advanced [show]


Great Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her orange fur is kept up in a ponytail inside a small hat. Her green eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Great was raised in a hard working conservative environment. Through the years after Great was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Great's mother didn't care for her much, and the feeling was mutual. She became a Merchant soon after.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Great Paws, Female Tabaxi Bard 7
Medium (6'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 700 gp. Rhodochrosite (8 gp). Tourmaline (120 gp). Jade (120 gp).


Social Check DCs


Fivin Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet trousers with yellow and grey striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His blonde hair is heavily combed to the left. His amber eyes peer out from beneath his broad violet hat.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Fivin grew up listening to his father's many stories. Fivin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fivin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Ideals: Fighting. Bonds: Has a crush, Adventurer, Criminal record, Family. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Fivin Caerdonel, Male Half-Elf Sorcerer 6
Medium (5'6") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp.


Social Check DCs


Baelitae Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. Her eyes are a pleasant green.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not trust anyone and sleeps with one eye open.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Insomniac, Disease. Bonds: Rich, Religious. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Baelitae Arnuanna, Female Elf Aristocrat 11
Medium (4'11") Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Medicine +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1900 gp. Cloth of gold vestments (130 gp). Jeweled anklet (3000 gp). Cloth of gold vestments (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (300 gp).


Social Check DCs


Symma Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. She has styled her golden hair well, parting it to the left. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Warrior school at a young age so that she could practice her divine talents. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west.

Ideals: Opinionated, Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Symma Wildwander, Female Gnome Warrior 8
Small (3'4") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 83 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 110000 cp.


Social Check DCs


Thomas Langston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. His hair is auburn and very short. He has blue eyes and a grey hat with a yellow feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better kind of golem.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Bonds: Family, Rich, Adventurer. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Thomas Langston, Male Human Ranger 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs

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