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Advanced [show]


Anselm Oakley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing the road beaten gear of a warrior. His golden hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: Anselm was raised in a hard working conservative environment. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in glaive use. He has achieved small success as a Layabout.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Logical. Bonds: Religious, Job, Enemies, Adventurer. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Oakley, Male Human Warrior 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Peridot (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bundrigo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Has a crush, In love. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Bundrigo Whispermouse, Male Halfling Paladin 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 7 (-2)13 (+1) 8 (-1)13 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Henry Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple white line shooting up and back down. He has a moderate pudge and is not very fit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Disease, PTSD. Bonds: Guardian, Criminal record. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Henry Anderton, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Arara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears just a blue suit. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes are slightly larger than normal.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised by priests from a young age. After coming to the age of reason, Arara took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better village for her children.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Optimist, Gifted. Bonds: Religious, Mentor. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Arara Arnuanna, Female Elf Ranger 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs


Mreksh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His white crest is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west, but his parents moved at a very young age to the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Doctor again; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Mreksh Orexijandilin, Male Dragonborn Ranger 13
Medium (6'2") Dragonborn, Neutral Evil (CR 13)
Armor Class 11
Hit Points 101 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Eye agate (9 gp). Aquamarine (1400 gp). Black star sapphire (600 gp). Smoky quartz (80 gp). Amber (70 gp). 1 Medium magic item.


Social Check DCs

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