Tricking Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a worn and beaten armor. Her white fur is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Tricking was born in the north. At a young age she loved to build and create. A gifted student she started as a Fletcher, but she got bored and became a Seamstress. She struck the Seamstress job and began her own company from there.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and sabotage a competitor
Ideals: Persistence. Flaws: Disease, Impulsive. Bonds: Job, Adventurer. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Ridaro Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She wears her silver hair up in a very large beehive style do. She has green eyes and a yellow hat with a black feather.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shipwright arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her sister before her, after school she went straight into learning to become a Shipwright. She struck the Shipwright job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Job. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.
Two Llamas In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean pastel cloak covering his clean studded leather, he is not a threatening figure. His fur is gray and curly. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Mundane, Greedy. Bonds: Enemies, Job. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
Possessions: 2000 sp. Fiery yellow corundum (900 gp). Bloodstone (50 gp). Black star sapphire (900 gp).
Portia Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Portia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her mother was called into army service. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Portia began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by drow. Portia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Military, Enemies. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Pikar Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" southern man, he is wearing the road beaten gear of a warrior. His auburn hair is long and unkept. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business.
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 2000 sp.
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