Krimmon Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears red trousers with black and green striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly monstrous two handed axes and spears. His red hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He believes the world needs to unite to get rid of giants once and for all.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 13th year, his parents were killed by a giants raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.
Motivation: He wants revenge against giants.
Ideals: Artistic. Bonds: Criminal record, Attractive, Enemies, Religious. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnome, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Blue quartz (14 gp). Bloodstone (20 gp). Fire opal (500 gp).
Nurkara Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her hair is short and red. Her brown eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She misses her home and complains about the freezing weather, even in summer.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +5
Possessions: 3000 gp. Citrine (30 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: Heward was raised in a hard working conservative environment. Heward was born on a far western plains where he grew up under the tutelage of his father, an expert Doctor. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: To be a Fletcher again; and wants to open a new tavern
Flaws: Sensitive. Bonds: Attractive, Military, Job, Immigrant. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 21 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (120 gp). 1 Minor magic item.
Gadreel Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, violet shirt, and tan tie. She is physically well-built. Her white hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: Gadreel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Gadreel was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Money/treasure; and revenge
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp.
Immeral Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his black hair. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: Immeral was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Fighting, Passionate, Pacifist. Bonds: Attractive. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp. Hematite (12 gp). Eye agate (12 gp). Azurite (12 gp).
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