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Advanced [show]


Gerbo Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his axe, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing music.

History: Gerbo was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Marshal job and began his own company from there.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Bonds: Job, Poor, Adventurer. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Gerbo Beren, Male Gnome Monk 10
Small (3'7") Gnome, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 79 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1

Possessions: 300 pp. Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henk Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and is wearing a long, black cloak. His black hair is braided into rings. His eyes, though not visible through his cowl, are violet.

Personality: Eccentric and domineering, Henk will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Optimist. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Henk Morton, Male Half-Orc Wizard 6
Medium (6'4") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Valafar Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. He has styled his blue hair well, parting it to the left. His eyes, though not visible through his cowl, are red.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: When he was but 8 years old his parents immigrated from the east. He moved out north to avoid the crime he committed. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is greedy; and a rival would like him out of the picture

Ideals: Opinionated. Bonds: Enemies, Immigrant, Criminal record, Rich. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Valafar Destiny, Male Tiefling Adept 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Hûra Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his bow always slung over his shoulder. He has a moderate pudge and is not very fit. His red hair is cut short. He wears a mask on his face.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Flaws: Insane. Bonds: Religious, Mentor, Rich, Family. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Hûra Eastoft, Male Half-Orc Wizard 9
Medium (5'8") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1500 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Crampernap Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His hair is short and blonde. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west his family was never financially stable. Crampernap abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and he's attracted to the pc

Flaws: Shy. Bonds: Attractive, Poor, Has a crush, Adventurer. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Crampernap Folkor, Male Gnome Bard 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)17 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 50 gp. Silver comb with moonstones (200 gp).


Social Check DCs

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