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NPC Generator

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Advanced [show]


Raymond Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his morningstar. His hair is long and brown with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His eyes are brown and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Spy

Voice: Whispers

Attributes [hide]

Raymond Withrethin, Male Half-Elf Wizard 3
Medium (5'8") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 16 (+3)11 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran, Celestial, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Just what you see.


Social Check DCs


Raer Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Ploughman and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and to be a stylist again

Flaws: Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Raer Mellerelel, Male Elf Sorcerer 7
Medium (5'3") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills History +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Just what you see.


Social Check DCs


Helja Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears just a brown suit. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Energy wise she seems alert and responsive.

History: Helja was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She ran away from her former home and has been making her living as a Priest for the past few years.

Motivation: Further expansion of business; and a deep hatred of goblins

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Helja Battlehammer, Female Dwarf Warrior 9
Medium (4'3") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 240 pp.


Social Check DCs


Flask Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a well pressed and immaculate suit (or dress). His fur is cut close to his head. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Spy, his father struggled to pay the bills. He moved out west to avoid the crime he committed. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Disease. Bonds: Guardian, Poor, Criminal record. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Flask Of Stars, Male Tabaxi Ranger 11
Medium (6'5") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Medicine +4, Religion +7
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Ignan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 500 gp. Deep green spinel (150 gp). Blue quartz (15 gp). Onyx (60 gp). Freshwater pearl (15 gp). Chrysoberyl (150 gp). Malachite (15 gp). Black pearl (1000 gp). Jasper (60 gp). Lapis lazuli (15 gp). Brown-green garnet (150 gp).


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His white hair is braided into rings. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Navigator, Rolf learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: Further expansion of business; and to be a miller again

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Rolf Melancon, Male Human Barbarian 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs

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